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Topic: Newcomers Basic Setup
posted by Michael Watkins
archived on 18.6.2004
For those of you who are new and just want a starting point here is a basic setup I might use for an external scene.
AA to adaptive and leave it at its default settings (not saying it the best. just giving you a starting point)
you then want to turn on your indirect illumination.
Use irradiance map for now and set min max to something like -3 -1
nrm thresh clr thres and dist i usually set to 0.3 for all. (these things are explained in the help file as to what they actually do)
secondary bounce put the multiplier to 0.75 and maybe something like 8 bounces would do nicely. maybe 10
Environment rollout
turn on the override max and set the multiplier to 0.5 and not so blue. a very very very very light blue might look a little better.
Add a direct light to your scene and put its multiplier to 0.6 and turn on shadows and choose vray shadow.
These are the basic starting point settings i use then i start to customise. I will usually start ballancing light in the scene by changing the multipliers of the direct light and the vray environment light. when ive gone as far as that takes me i can then further ballance light and dark in the color mapping section.
Keep in mind its a basic setup. Before exploring other settings, 1st explore the ones I gave above. I would suggest exploring your Irradiance map settings 1st. raising and lowering the values to see the outcome. Then move onto your AA settings. And finally fool around with the color mapping. Once you have mastered these to be able to setup your scenes relitivly by instinct you can then move on to the other finer detailed settings.
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